#include "stdinclude.h"
#include "gfx/GfxProcessor.h"
#include "gfx/GfxSys.h"

GfxProcessor::GfxProcessor(GfxSys* gfxSystem)
	: gfxSystem(gfxSystem)
{

}


GfxProcessor::~GfxProcessor(void)
{
}

ProcessorResultEnum GfxProcessor::runStep(long delta)
{
	return continueloopProcessorResult;
}
